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		<id>https://fullplate.hy3na.net/w/index.php?action=history&amp;feed=atom&amp;title=Weapon_Material</id>
		<title>Weapon Material - Revision history</title>
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		<updated>2026-05-19T20:14:53Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://fullplate.hy3na.net/w/index.php?title=Weapon_Material&amp;diff=1052&amp;oldid=prev</id>
		<title>Samael: Created page with &quot;fix these tables up - they need to list damage, item weight and so forth as they were pulled from the attacking section.   ====Material Modifiers==== The material of the weapo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://fullplate.hy3na.net/w/index.php?title=Weapon_Material&amp;diff=1052&amp;oldid=prev"/>
				<updated>2016-11-13T22:11:48Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;fix these tables up - they need to list damage, item weight and so forth as they were pulled from the attacking section.   ====Material Modifiers==== The material of the weapo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;fix these tables up - they need to list damage, item weight and so forth as they were pulled from the attacking section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Material Modifiers====&lt;br /&gt;
The material of the weapon and its ammunition will adjust the ability to hit effectively with the weapon. The material of ammunition and ranged weapons stack; thus a Soft Wood Bow firing Mithral ammo will have a total of +0 to hit whilst a Hard Wood Bow firing the same has a +1 bonus.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;|Material Modifiers&lt;br /&gt;
|-&lt;br /&gt;
|'''Metal'''&lt;br /&gt;
|'''Modifier'''&lt;br /&gt;
|-&lt;br /&gt;
| Adamantine&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Fine Steel&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| Gold&lt;br /&gt;
| -4&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| Mithral&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Silver&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
|'''Wood'''&lt;br /&gt;
|'''Modifier'''&lt;br /&gt;
|-&lt;br /&gt;
| Soft&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Hard&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| Magical&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
|'''Mineral'''&lt;br /&gt;
|'''Modifier'''&lt;br /&gt;
|-&lt;br /&gt;
| Bone, Antler&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Rock&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Flint&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Samael</name></author>	</entry>

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