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		<id>https://fullplate.hy3na.net/w/index.php?action=history&amp;feed=atom&amp;title=Weapons</id>
		<title>Weapons - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://fullplate.hy3na.net/w/index.php?action=history&amp;feed=atom&amp;title=Weapons"/>
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		<updated>2026-05-19T16:59:51Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.27.0</generator>

	<entry>
		<id>https://fullplate.hy3na.net/w/index.php?title=Weapons&amp;diff=1739&amp;oldid=prev</id>
		<title>Samael at 06:05, 24 March 2018</title>
		<link rel="alternate" type="text/html" href="https://fullplate.hy3na.net/w/index.php?title=Weapons&amp;diff=1739&amp;oldid=prev"/>
				<updated>2018-03-24T06:05:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:05, 24 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;perhaps consider standardizing damage for types of weapons?? so that small size swords for instance do 1d6 damage and medium size swords for instance do 1d8 and then have large swords do 1d10 and then specific TYPES have modifiers on top of that. This also means that weapon types can be narrowed down to like knives, swords, axes, clubs, crossbows, bows, etc. rather than individual forms but... I dunno.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;perhaps consider standardizing damage for types of weapons?? so that small size swords for instance do 1d6 damage and medium size swords for instance do 1d8 and then have large swords do 1d10 and then specific TYPES have modifiers on top of that. This also means that weapon types can be narrowed down to like knives, swords, axes, clubs, crossbows, bows, etc. rather than individual forms but... I dunno.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Also some weapons have multiple formats; a longsword can be used as a club and a piercing weapon, albeit you might apply a penalty to using them like that (or simply say they use the spear and hammer proficiency, maybe with a -1 still?) that probably do less damage than the main weapon itself. This is, obviously, a big deal with polearms. Polearms should probably also be modular, so you don't have a bunch of voulges or whatever, but can combine certain things and say &amp;quot;you may add x to this and gain an alternate attack but increase item cost and weight etc.&amp;quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Samael</name></author>	</entry>

	<entry>
		<id>https://fullplate.hy3na.net/w/index.php?title=Weapons&amp;diff=1578&amp;oldid=prev</id>
		<title>Samael: Created page with &quot;  perhaps consider standardizing damage for types of weapons?? so that small size swords for instance do 1d6 damage and medium size swords for instance do 1d8 and then have la...&quot;</title>
		<link rel="alternate" type="text/html" href="https://fullplate.hy3na.net/w/index.php?title=Weapons&amp;diff=1578&amp;oldid=prev"/>
				<updated>2016-12-04T04:26:27Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;  perhaps consider standardizing damage for types of weapons?? so that small size swords for instance do 1d6 damage and medium size swords for instance do 1d8 and then have la...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
perhaps consider standardizing damage for types of weapons?? so that small size swords for instance do 1d6 damage and medium size swords for instance do 1d8 and then have large swords do 1d10 and then specific TYPES have modifiers on top of that. This also means that weapon types can be narrowed down to like knives, swords, axes, clubs, crossbows, bows, etc. rather than individual forms but... I dunno.&lt;/div&gt;</summary>
		<author><name>Samael</name></author>	</entry>

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