Difference between revisions of "Beast Movement Methods"
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(checks uses athletics of a lower difficulty than it does Strength or Dexterity) | (checks uses athletics of a lower difficulty than it does Strength or Dexterity) | ||
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| + | ==Turning== | ||
| + | A Beast character who is moving may stop at any time they could normally take a Free action, providing they are Walking or moving at a Canter. If they are moving faster than this, they run into difficulty. | ||
==Stopping== | ==Stopping== | ||
Revision as of 16:26, 27 November 2016
(checks uses athletics of a lower difficulty than it does Strength or Dexterity)
Turning
A Beast character who is moving may stop at any time they could normally take a Free action, providing they are Walking or moving at a Canter. If they are moving faster than this, they run into difficulty.