Difference between revisions of "Horde Fighting"
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'''Effects''' - Character gains a number of Horde Fighting Attacks equal to their total number of attacks - including things such as Warrior Levels, Weapon Specialization, Haste, magical weapon bonuses and so forth. | '''Effects''' - Character gains a number of Horde Fighting Attacks equal to their total number of attacks - including things such as Warrior Levels, Weapon Specialization, Haste, magical weapon bonuses and so forth. | ||
| − | Horde Fighting Attacks may only be used against enemies | + | Horde Fighting Attacks may only be used against enemies of 0th Level or 1-1 HD or lower by default. If the character has 11 Levels/HD or greater, they may use them against enemies who possess 10 HD or Levels below them. If the character is 0th Level or has HD below 1, they may only gain these against 0th Level enemies. The remaining number of the character's attacks are considered normal attacks and may be used against any enemy. |
If the character gains Horde Fighting from numerous sources, they use the highest version of it. If a Type is listed, the character's Horde Fighting Attacks can only be spent on enemies that correspond to that. If a modifier is listed, this increase or decreases the effective HD/Level the character may use Horde Fighting Attacks against, up to their Level or HD. If increasing it from 0th Level of below 1 HD, one point of modifier is used to increase it to 1; the opposite is true for penalties. | If the character gains Horde Fighting from numerous sources, they use the highest version of it. If a Type is listed, the character's Horde Fighting Attacks can only be spent on enemies that correspond to that. If a modifier is listed, this increase or decreases the effective HD/Level the character may use Horde Fighting Attacks against, up to their Level or HD. If increasing it from 0th Level of below 1 HD, one point of modifier is used to increase it to 1; the opposite is true for penalties. | ||
Revision as of 22:12, 25 July 2016
Horde Fighting
Interaction - Highest, Different
Effects - Character gains a number of Horde Fighting Attacks equal to their total number of attacks - including things such as Warrior Levels, Weapon Specialization, Haste, magical weapon bonuses and so forth.
Horde Fighting Attacks may only be used against enemies of 0th Level or 1-1 HD or lower by default. If the character has 11 Levels/HD or greater, they may use them against enemies who possess 10 HD or Levels below them. If the character is 0th Level or has HD below 1, they may only gain these against 0th Level enemies. The remaining number of the character's attacks are considered normal attacks and may be used against any enemy.
If the character gains Horde Fighting from numerous sources, they use the highest version of it. If a Type is listed, the character's Horde Fighting Attacks can only be spent on enemies that correspond to that. If a modifier is listed, this increase or decreases the effective HD/Level the character may use Horde Fighting Attacks against, up to their Level or HD. If increasing it from 0th Level of below 1 HD, one point of modifier is used to increase it to 1; the opposite is true for penalties.
For example, a Level 1 character with Horde Fighting +2 would be able to use Horde Fighting Attacks against enemies of 1 HD and no greater due to it capping at Level, whilst a Level 4 Fighter with Horde Fighting +3 would be able to use them against an enemy with 3 HD.
Description - TBA