Difference between revisions of "Weapon Mastery"

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If a character loses Weapon Mastery, any Weapon Proficencies remain at the level of Weapon Mastery unless stated otherwise.
 
If a character loses Weapon Mastery, any Weapon Proficencies remain at the level of Weapon Mastery unless stated otherwise.
  
If a character has a Type listed, they may only gain Mastery in the listed weapon. For example, Clerics usually possess Weapon Specialization [Favoured Weapon] to represent the use of their god's chosen weapon. If a number is listed, this is the maximum number of Weapon Specializations the character may have - after this point, they may take Weapon Proficiencies as Weapon Specializations, if able.
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If a character has a Type listed, they may only gain Mastery in the listed weapon. For example, Clerics usually possess Weapon Specialization [Favoured Weapon] to represent the use of their god's chosen weapon. If a number is listed, this is the maximum number of Weapon Masteries the character may have - after this point, they may take Weapon Proficiencies as Weapon Specializations, if able.
  
 
'''Description''' - tba
 
'''Description''' - tba

Revision as of 13:52, 26 July 2016

Weapon Mastery

Interaction - Highest, Different

Effects - If a character possesses the Weapon Mastery tag, they are able to spend Combat Points and Bonus Points on Weapon Mastery with weapons they already have Weapon Specialization in with.

If a character loses Weapon Mastery, any Weapon Proficencies remain at the level of Weapon Mastery unless stated otherwise.

If a character has a Type listed, they may only gain Mastery in the listed weapon. For example, Clerics usually possess Weapon Specialization [Favoured Weapon] to represent the use of their god's chosen weapon. If a number is listed, this is the maximum number of Weapon Masteries the character may have - after this point, they may take Weapon Proficiencies as Weapon Specializations, if able.

Description - tba