Difference between revisions of "Cornered"
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'''Effects''' - Character suffers a -1 penalty to Will. Beyond this, Cornered is used to determine interactions with other Conditions, such as Scared. | '''Effects''' - Character suffers a -1 penalty to Will. Beyond this, Cornered is used to determine interactions with other Conditions, such as Scared. | ||
| − | Cornered is removed if the character is no longer effected by the Cause of being Cornered. | + | '''Recovery''' - Cornered is removed if the character is no longer effected by the Cause of being Cornered. |
'''Description''' - | '''Description''' - | ||
Latest revision as of 23:42, 1 August 2016
Cornered
Tree - Trapped - Cornered
Cause - All adjacent tiles that Character could move to using the Move Action are Threatened and attempts to use other forms of Movement (Climb, Flight, etc.) would provoke an Attack of Opportunity.
Effects - Character suffers a -1 penalty to Will. Beyond this, Cornered is used to determine interactions with other Conditions, such as Scared.
Recovery - Cornered is removed if the character is no longer effected by the Cause of being Cornered.
Description -