Difference between revisions of "Underground Lore"

From FullPlate
Jump to: navigation, search
m
 
(One intermediate revision by the same user not shown)
Line 7: Line 7:
 
'''Cost''' - None
 
'''Cost''' - None
  
'''Effects''' - Character can do one of the following within 10 feet of themselves:
+
'''Range/Area''' - 10 Feet for Small and Medium Characters. Range is doubled for every Size Category above Medium and Halved for every Size Category below Small.
 +
 
 +
'''Duration''' - Instantaneous
 +
 
 +
'''Effects''' - Character can do one of the following within range:
 
*Detect Grade or Slope in Passage (75%)
 
*Detect Grade or Slope in Passage (75%)
 
*Detect New Tunnel/Passage Construction (75%)
 
*Detect New Tunnel/Passage Construction (75%)
 
*Detect Unsafe Floors and Ceilings (75%)
 
*Detect Unsafe Floors and Ceilings (75%)
 +
*Determine Approximate Depth Underground (60%)
 
*Detect Sliding/Shifting Walls or Rooms (50%)
 
*Detect Sliding/Shifting Walls or Rooms (50%)
*Detect Stonework Traps, Pits and Deadfalls (40%)
+
*Detect Stonework Traps, Pits and dead falls (40%)
*Determine Approximate Depth Underground and Direction (40%)
+
*Determine Approximate Direction Underground (40%)
  
 
They may add their Find Secrets skill to all of these.
 
They may add their Find Secrets skill to all of these.
 +
 +
On a failure, the character is uncertain and gets no meaningful answer. The character may not attempt to determine the same feature within the area examined for 10 minutes.
  
 
'''Description''' - TBA
 
'''Description''' - TBA

Latest revision as of 18:22, 30 July 2016

Underground Lore

Type - Full Round Action

Requirements - Character is Underground

Cost - None

Range/Area - 10 Feet for Small and Medium Characters. Range is doubled for every Size Category above Medium and Halved for every Size Category below Small.

Duration - Instantaneous

Effects - Character can do one of the following within range:

  • Detect Grade or Slope in Passage (75%)
  • Detect New Tunnel/Passage Construction (75%)
  • Detect Unsafe Floors and Ceilings (75%)
  • Determine Approximate Depth Underground (60%)
  • Detect Sliding/Shifting Walls or Rooms (50%)
  • Detect Stonework Traps, Pits and dead falls (40%)
  • Determine Approximate Direction Underground (40%)

They may add their Find Secrets skill to all of these.

On a failure, the character is uncertain and gets no meaningful answer. The character may not attempt to determine the same feature within the area examined for 10 minutes.

Description - TBA