Difference between revisions of "Beast Movement"
From FullPlate
(Created page with "'''<u>Beast Movement</u>''' '''Interaction''' - Latest (replaces Beast Movement) '''Effects''' - Character moves on hind legs (keeping hands free if they have them) and...") |
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'''<u>Beast Movement</u>''' | '''<u>Beast Movement</u>''' | ||
| − | '''Interaction''' - Latest (replaces [[ | + | '''Interaction''' - Latest (replaces [[Humanoid Movement]]) |
| − | '''Effects''' - Character moves on | + | '''Effects''' - Character moves on on all fours, on feet and knuckles, using their body or some other way that makes them incapable of using hands (if any) whilst moving. Character is not able to Run or Sprint. Beast Movement, instead, allows them to accelerate, with no check, from Walk to Canter to Gallop to Dash but must begin moving at a Walk Speed. Such movement is difficult to control, however, and Strength or Dexterity checks are usually required when moving at a Gallop or Dash to turn or suddenly stop. |
| − | '''Description''' - Character moves | + | '''Description''' - Character moves on a means besides their feet, possibly on all fours. |
Revision as of 17:31, 24 November 2016
Beast Movement
Interaction - Latest (replaces Humanoid Movement)
Effects - Character moves on on all fours, on feet and knuckles, using their body or some other way that makes them incapable of using hands (if any) whilst moving. Character is not able to Run or Sprint. Beast Movement, instead, allows them to accelerate, with no check, from Walk to Canter to Gallop to Dash but must begin moving at a Walk Speed. Such movement is difficult to control, however, and Strength or Dexterity checks are usually required when moving at a Gallop or Dash to turn or suddenly stop.
Description - Character moves on a means besides their feet, possibly on all fours.