Difference between revisions of "Humanoid Movement Methods"

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(Created page with " (running - sprinting uses athletics of a lower difficulty than it does Strength or Dexterity)")
 
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(running - sprinting uses athletics of a lower difficulty than it does Strength or Dexterity)
 
(running - sprinting uses athletics of a lower difficulty than it does Strength or Dexterity)
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==Turning==
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A character may turn at any time when they could normally take action, even when moving.
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==Stopping==
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A Humanoid character who is moving may stop at any time they could normally take a Free action, regardless of how fast they have been moving.

Latest revision as of 16:25, 27 November 2016


(running - sprinting uses athletics of a lower difficulty than it does Strength or Dexterity)

Turning

A character may turn at any time when they could normally take action, even when moving.

Stopping

A Humanoid character who is moving may stop at any time they could normally take a Free action, regardless of how fast they have been moving.