Difference between revisions of "Energy Drain (Status)"
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When a character is afflicted by negative energy or has their lifeforce otherwise drained, they suffer enervation. Enervation refers to a special kind of damage that is long lasting and has significant side effects. | When a character is afflicted by negative energy or has their lifeforce otherwise drained, they suffer enervation. Enervation refers to a special kind of damage that is long lasting and has significant side effects. | ||
| − | Enervation includes Enervation Points - which the 'damage' received from Energy Draining Attacks and - Energy Drain, which his what level of Energy Drain they have experienced. Whenever Enervation Points equal HP Level, increase Energy Drain by 1. Furthermore, treat the character's | + | Enervation includes Enervation Points - which the 'damage' received from Energy Draining Attacks and - Energy Drain, which his what level of Energy Drain they have experienced. Whenever Enervation Points equal HP Level, increase Energy Drain by 1. Furthermore, treat the character's Current HP as being decreased by Enervation Points - thus, if its equal to Enervation Points, treat them as HP 0. It effects VP in a similar way. |
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<span style="color:red">'''Traditional Adventures'''</span> - Each hit received drains one or more Levels and that many HD (roll hit-dice lost) of hp. Do not convert Enervation Points into Energy Drain levels. | <span style="color:red">'''Traditional Adventures'''</span> - Each hit received drains one or more Levels and that many HD (roll hit-dice lost) of hp. Do not convert Enervation Points into Energy Drain levels. | ||
Latest revision as of 08:37, 28 July 2018
Enervation
When a character is afflicted by negative energy or has their lifeforce otherwise drained, they suffer enervation. Enervation refers to a special kind of damage that is long lasting and has significant side effects.
Enervation includes Enervation Points - which the 'damage' received from Energy Draining Attacks and - Energy Drain, which his what level of Energy Drain they have experienced. Whenever Enervation Points equal HP Level, increase Energy Drain by 1. Furthermore, treat the character's Current HP as being decreased by Enervation Points - thus, if its equal to Enervation Points, treat them as HP 0. It effects VP in a similar way.
Traditional Adventures - Each hit received drains one or more Levels and that many HD (roll hit-dice lost) of hp. Do not convert Enervation Points into Energy Drain levels.
Heroic Adventures - No change.
Epic Adventures - No change.