Big Changes

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Revision as of 23:13, 26 March 2018 by Samael (talk | contribs) (Armour Proficiency)

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This place is a dumping ground for stuff removed from other pages that needs to be put somewhere else now.


Example

(needs to go to x)

(details)

Open Doors Change

  • This is used in Traditional Adventures - other adventure styles use Force Lock and Break Barrier to deal with locked and barred doors.

- so Force Lock and Break Barrier now used.


Armour Proficiency

A character can WEAR armour they're not proficient in but it probably...

Imposes a move penalty based on its tier, imposes skill and attack penalties and increases the FP cost per action as well as having half normal effectiveness. You also NEED each proficiency to get the next one and having the lower proficiencies lowers the penalties from ones you don't have yet a little too (basically a mage wearing platemail has HUGE penalties, a rogue wearing plate has fewer)

Better Table

Example taken from D&D wiki; hit Edit on here and use this formatting, it should help with some tables!

Table: Ability Modifiers and Bonus Spells

Score Modifier Bonus Spells (by Spell Level)
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1 –5 Can’t cast spells tied to this ability
2–3 –4
4–5 –3
6–7 –2
8–9 –1
10–11 0
12–13 +1 1
14–15 +2 1 1
16–17 +3 1 1 1
18–19 +4 1 1 1 1
20–21 +5 2 1 1 1 1
22–23 +6 2 2 1 1 1 1
24–25 +7 2 2 2 1 1 1 1
26–27 +8 2 2 2 2 1 1 1 1
28–29 +9 3 2 2 2 2 1 1 1 1
30–31 +10 3 3 2 2 2 2 1 1 1
32–33 +11 3 3 3 2 2 2 2 1 1
34–35 +12 3 3 3 3 2 2 2 2 1
36–37 +13 4 3 3 3 3 2 2 2 2
38–39 +14 4 4 3 3 3 3 2 2 2
40–41 +15 4 4 4 3 3 3 3 2 2
42–43 +16 4 4 4 4 3 3 3 3 2
44–45 +17 5 4 4 4 4 3 3 3 3
etc. . .


and alternating colours (doesn't work without templates - https://en.wikipedia.org/wiki/Template:Alternating_rows_table_section )

Place Result
Template:Alternating rows table section