Combat Actions
Contents
Types of Actions
Actions are divided into several varieties - Passive Actions, Reactions, Free Actions, Move Actions, Standard Actions, Full Round Actions and Multi-Round Actions.
Passive Actions
These are actions the character is able to take at any time and usually without thinking about it. This includes simply breathing and thinking.
Passive actions may always be taken, so long as the character is not specifically stopped from them.
Reactions
Reactions can be taken at any time - including during an enemy's turn. These are usually minor or inconsequential but can sometimes be life-saving. Some may cost an action or attack - for instance, a Defensive Disarm means the character must use up one attack this round or spend a Standard Action on an Attack next round to pay for it.
Reactions may not be taken if the character is Surprised or Unaware. If the character is Flatfooted against a specific attack, they may not use Reactions to oppose it.
Opportunity Actions are a specific form of Reaction that use an Opportunity Action. They are effectively Reactions that are finite in number. These include things such as Attacks of Opportunity and Quaffing Potions.