Difference between revisions of "Intelligence"

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{| class="wikitable"
 
{| class="wikitable"
!colspan="7"|Intelligence
+
!colspan="8"|Intelligence
 
|-
 
|-
 
|'''Attribute Score'''
 
|'''Attribute Score'''
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|'''Maximum Known Spells per Level'''
 
|'''Maximum Known Spells per Level'''
 
|'''Illusion Immunity'''
 
|'''Illusion Immunity'''
 +
|'''Lore Bonus'''
 +
|-
 +
| 0
 +
| 0
 +
| 0
 +
| -
 +
| -
 +
| -
 +
| -
 +
| -100%
 
|-
 
|-
 
|1
 
|1
|x
+
| 0
|x
+
| 0
|x
+
| 0%
|x
+
| 1st
|x
+
| 1
|x
+
| -
 +
| -50%
 
|-
 
|-
 
|2
 
|2
|x
+
| 1
|x
+
| 1
|x
+
| 5%
|x
+
| 1st
|x
+
| 2
|x
+
| -
 +
| -40%
 
|-
 
|-
 
|3
 
|3
|x
+
| 1
|x
+
| 1
|x
+
| 10%
|x
+
| 1st
|x
+
| 2
|x
+
| -
 +
| -30%
 
|-
 
|-
 
|4
 
|4
|x
+
| 1
|x
+
| 1
|x
+
| 15%
|x
+
| 2nd
|x
+
| 3
|x
+
| -
 +
| -20%
 
|-
 
|-
 
|5
 
|5
|x
+
| 1
|x
+
| 1
|x
+
| 20%
|x
+
| 2nd
|x
+
| 3
|x
+
| -
 +
| -10%
 
|-
 
|-
 
|6
 
|6
|x
+
| 1
|x
+
| 1
|x
+
| 20%
|x
+
| 3rd
|x
+
| 4
|x
+
| -
 +
| +0%
 
|-
 
|-
 
|7
 
|7
|x
+
| 1
|x
+
| 1
|x
+
| 25%
|x
+
| 3rd
|x
+
| 4
|x
+
| -
 +
| +0%
 
|-
 
|-
 
|8
 
|8
|x
+
| 1
|x
+
| 1
|x
+
| 30%
|x
+
| 4th
|x
+
| 5
|x
+
| -
 +
| +0%
 
|-
 
|-
 
|9
 
|9
|x
+
|2
|x
+
|1
|x
+
|35%
|x
+
|4th
|x
+
|6
|x
+
| -
 +
| +0%
 
|-
 
|-
 
|10
 
|10
|x
+
|2
|x
+
|1
|x
+
|40%
|x
+
|5th
|x
+
|7
|x
+
| -
 +
| +0%
 
|-
 
|-
 
|11
 
|11
|x
+
| 2
|x
+
| 1
|x
+
| 45%
|x
+
| 5th
|x
+
| 7
|x
+
| -
 +
| +3%
 
|-
 
|-
 
|12
 
|12
|x
+
| 3
|x
+
| 2
|x
+
| 50%
|x
+
| 6th
|x
+
| 7
|x
+
| -
 +
| +6%
 
|-
 
|-
 
|13
 
|13
|x
+
| 3
|x
+
| 2
|x
+
| 55%
|x
+
| 6th
|x
+
| 9
|x
+
| -
 +
| +9%
 
|-
 
|-
 
|14
 
|14
|x
+
| 4
|x
+
| 2
|x
+
| 60%
|x
+
| 7th
|x
+
| 9
|x
+
| -
 +
| +12%
 
|-
 
|-
 
|15
 
|15
|x
+
| 4
|x
+
| 2
|x
+
| 65%
|x
+
| 7th
|x
+
| 11
|x
+
| -
 +
| +15%
 
|-
 
|-
 
|16
 
|16
|x
+
| 5
|x
+
| 3
|x
+
| 70%
|x
+
| 8th
|x
+
| 11
|x
+
| -
 +
| +18%
 
|-
 
|-
 
|17
 
|17
|x
+
|6
|x
+
|3
|x
+
|75%
|x
+
|8th
|x
+
|14
|x
+
| -
 +
| +21%
 
|-
 
|-
 
|18
 
|18
|x
+
|8
|x
+
|4
|x
+
|85%
|x
+
|9th
|x
+
|18
 
| -
 
| -
 +
| +24%
 
|-
 
|-
 
|19
 
|19
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|All
 
|All
 
|1st
 
|1st
 +
| +27%
 
|-
 
|-
 
|20
 
|20
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|All
 
|All
 
|2nd
 
|2nd
 +
| +30%
 
|-
 
|-
 
|21
 
|21
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|All
 
|All
 
|3rd
 
|3rd
 +
| +35%
 
|-
 
|-
 
|22
 
|22
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|All
 
|All
 
|4th
 
|4th
 +
| +40%
 
|-
 
|-
 
|23
 
|23
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|All
 
|All
 
|5th
 
|5th
 +
| +50%
 
|-
 
|-
 
|24
 
|24
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|All
 
|All
 
|6th
 
|6th
 +
| +70%
 
|-
 
|-
 
|25
 
|25
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|All
 
|All
 
|7th
 
|7th
 +
| +100%
 
|-
 
|-
 
 
|}
 
|}
  
 +
===Skill Bonus===
 +
The character gains this many Bonus Points. These may be spent on any anything that uses Combat or Skill Proficiency points, including Weapon Proficiencies, Fighting Styles, Defence Styles, Martial Arts, Skill Proficiencies and Languages, with one exception - Bonus Points cannot be spent on Traits as these are usually not learned abilities.
  
 +
===Language Ability===
 +
A character gains this many Languages at Foreign or half as many at Fluent for every Skill Point or Bonus Point spent on Languages. They may either use this bonus or the Language Ability bonus from [[Charisma_(Attribute)|Charisma]].
  
 
+
===Learning Chance===
(skill bonus/2) = language ability
 
 
 
==Skill Bonus==
 
The character gains this many Bonus Points. These may be spent on any anything that uses Weapon or Skill Proficiency points, including Weapon Proficiencies, Skill Proficiencies, Traits and Languages.
 
 
 
==Language Ability==
 
A character gains this many Languages at Foreign or half as many at Fluent for every Skill Point or Bonus Point spent on Languages. They may either use this bonus or the Language Ability bonus from [[Charisma]].
 
 
 
==Learning Chance==
 
 
This reflects the character's chance of success when learning spells from Spell Scrolls or Spell Books.
 
This reflects the character's chance of success when learning spells from Spell Scrolls or Spell Books.
 
If the character fails the roll, they cannot make a new attempt to learn that spell until their level increases or their Learning Chance is altered, perhaps by a spell.
 
If the character fails the roll, they cannot make a new attempt to learn that spell until their level increases or their Learning Chance is altered, perhaps by a spell.
  
==Spell Level==
+
===Spell Level===
 
This refers to the maximum levels of spells an Arcane caster can learn.
 
This refers to the maximum levels of spells an Arcane caster can learn.
 
In Epic adventures, a character of any Intelligence can learn up to any level of spell.
 
In Epic adventures, a character of any Intelligence can learn up to any level of spell.
  
==Maximum Known Spells per Level==
+
===Maximum Known Spells per Level===
 
This refers to the maximum number of spells an Arcane caster can learn for a given Spell Level.
 
This refers to the maximum number of spells an Arcane caster can learn for a given Spell Level.
 
In Heroic games, double this value is used. In Epic adventures, there is no limit to how many spells a character can learn per Spell Level.
 
In Heroic games, double this value is used. In Epic adventures, there is no limit to how many spells a character can learn per Spell Level.
 
In Traditional and Heroic games, a character can ''choose'' to forget a spell by either not casting it for one month or by being the willing target of a Forget spell.
 
In Traditional and Heroic games, a character can ''choose'' to forget a spell by either not casting it for one month or by being the willing target of a Forget spell.
  
==Illusion Immunity==
+
===Illusion Immunity===
 
The character is immune to Illusion/Phantasm spells of this level or lower, being able to effectively see through them. They may use this to grant a bonus on saves against Illusions for their allies.
 
The character is immune to Illusion/Phantasm spells of this level or lower, being able to effectively see through them. They may use this to grant a bonus on saves against Illusions for their allies.
 +
 +
===Lore Modifier===
 +
This is a modifier applied to the character's Lore Special Skill.
 +
They may either use this bonus or the Lore Modifier bonus from [[Wisdom]].
 +
 +
==Intelligence 0==
 +
A character with Intelligence 0 is Exposed, but not Helpless. They suffer Total Voice Loss and are considered Confused and Flatfooted. They cannot cast Arcane spells. Whilst Intelligence is 0, they are considered to know no Languages and all mental Special Skills (such as Read Languages and Lore) are considered 0%.

Latest revision as of 02:59, 24 March 2018

Intelligence is a mental Attribute that represents the character's ability to learn and understand hard facts as well as their ability to use things they have learned. It can be used to find clues, connect dots and plan schemes.

Intelligence Effects

Intelligence
Attribute Score Skill Bonus Language Ability Learning Chance Spell Level Maximum Known Spells per Level Illusion Immunity Lore Bonus
0 0 0 - - - - -100%
1 0 0 0% 1st 1 - -50%
2 1 1 5% 1st 2 - -40%
3 1 1 10% 1st 2 - -30%
4 1 1 15% 2nd 3 - -20%
5 1 1 20% 2nd 3 - -10%
6 1 1 20% 3rd 4 - +0%
7 1 1 25% 3rd 4 - +0%
8 1 1 30% 4th 5 - +0%
9 2 1 35% 4th 6 - +0%
10 2 1 40% 5th 7 - +0%
11 2 1 45% 5th 7 - +3%
12 3 2 50% 6th 7 - +6%
13 3 2 55% 6th 9 - +9%
14 4 2 60% 7th 9 - +12%
15 4 2 65% 7th 11 - +15%
16 5 3 70% 8th 11 - +18%
17 6 3 75% 8th 14 - +21%
18 8 4 85% 9th 18 - +24%
19 8 4 95% 9th All 1st +27%
20 9 5 95% 9th All 2nd +30%
21 10 5 97% 9th All 3rd +35%
22 11 6 98% 9th All 4th +40%
23 12 6 99% 9th All 5th +50%
24 15 8 100% 9th All 6th +70%
25 20 10 100% 9th All 7th +100%

Skill Bonus

The character gains this many Bonus Points. These may be spent on any anything that uses Combat or Skill Proficiency points, including Weapon Proficiencies, Fighting Styles, Defence Styles, Martial Arts, Skill Proficiencies and Languages, with one exception - Bonus Points cannot be spent on Traits as these are usually not learned abilities.

Language Ability

A character gains this many Languages at Foreign or half as many at Fluent for every Skill Point or Bonus Point spent on Languages. They may either use this bonus or the Language Ability bonus from Charisma.

Learning Chance

This reflects the character's chance of success when learning spells from Spell Scrolls or Spell Books. If the character fails the roll, they cannot make a new attempt to learn that spell until their level increases or their Learning Chance is altered, perhaps by a spell.

Spell Level

This refers to the maximum levels of spells an Arcane caster can learn. In Epic adventures, a character of any Intelligence can learn up to any level of spell.

Maximum Known Spells per Level

This refers to the maximum number of spells an Arcane caster can learn for a given Spell Level. In Heroic games, double this value is used. In Epic adventures, there is no limit to how many spells a character can learn per Spell Level. In Traditional and Heroic games, a character can choose to forget a spell by either not casting it for one month or by being the willing target of a Forget spell.

Illusion Immunity

The character is immune to Illusion/Phantasm spells of this level or lower, being able to effectively see through them. They may use this to grant a bonus on saves against Illusions for their allies.

Lore Modifier

This is a modifier applied to the character's Lore Special Skill. They may either use this bonus or the Lore Modifier bonus from Wisdom.

Intelligence 0

A character with Intelligence 0 is Exposed, but not Helpless. They suffer Total Voice Loss and are considered Confused and Flatfooted. They cannot cast Arcane spells. Whilst Intelligence is 0, they are considered to know no Languages and all mental Special Skills (such as Read Languages and Lore) are considered 0%.