Difference between revisions of "Classes"

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(Created page with " A character's class determines much about the character, their skills, their blindspots, and so forth. XP per Level HP Combat Proficiency Points Skill Proficiency Poi...")
 
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A character's class determines much about the character, their skills, their blindspots, and so forth.
 
A character's class determines much about the character, their skills, their blindspots, and so forth.
 
 
 
 
XP per Level
 
 
HP
 
 
Combat Proficiency Points
 
 
Skill Proficiency Points
 
  
  
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Types (list of tags, shows which categories they consider to be class skills)
 
Types (list of tags, shows which categories they consider to be class skills)
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 +
Hit-Dice
  
 
Combat Proficiency Points (how many at 1st level and rate of gain)
 
Combat Proficiency Points (how many at 1st level and rate of gain)
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Class Progression
 
Class Progression
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 +
 +
 +
Table 1 stuff:
 +
Level
 +
XP for Level
 +
HP (lists hit-dice and up)
 +
Thac0
 +
Saves
 +
 +
Table 2 Stuff
 +
Level
 +
XP for Level
 +
Combat Proficiency Points
 +
Skill Proficiency Points
 +
Opportunity Actions
 +
Special Skill Progression (if any)
 +
Table 2 changes to reflect unique class features, like Attacks per Round, Turn Undead level, Total Thief Points or Special Skills levels
 +
 +
Table 3 Stuff
 +
Level
 +
XP for Level
 +
Class Features

Revision as of 06:33, 21 July 2016


A character's class determines much about the character, their skills, their blindspots, and so forth.



Name

Group (determines the thac0 and save progression)

Types (list of tags, shows which categories they consider to be class skills)

Hit-Dice

Combat Proficiency Points (how many at 1st level and rate of gain)

Skill Points (how many at 1st level, and rate of gain)

Combat Proficiencies (begun with)

Skill Proficiencies (begun with)

Traits

Special Skills (starting and progression)

Starting Equipment

Class Progression


Table 1 stuff: Level XP for Level HP (lists hit-dice and up) Thac0 Saves

Table 2 Stuff Level XP for Level Combat Proficiency Points Skill Proficiency Points Opportunity Actions Special Skill Progression (if any) Table 2 changes to reflect unique class features, like Attacks per Round, Turn Undead level, Total Thief Points or Special Skills levels

Table 3 Stuff Level XP for Level Class Features