Difference between revisions of "Resistance"

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(Created page with "'''<u>Resistance [Type]</u>''' '''Interaction''' - Highest, Different '''Effects''' - Character has a Resistance to a type of effect or type of damage. If applied to damage,...")
 
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'''<u>Resistance [Type]</u>'''
 
'''<u>Resistance [Type]</u>'''
  
'''Interaction''' - Highest, Different
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'''Interaction''' - Highest, Different, Counters [[Vulnerability]]
  
 
'''Effects''' - Character has a Resistance to a type of effect or type of damage.
 
'''Effects''' - Character has a Resistance to a type of effect or type of damage.

Revision as of 19:21, 30 July 2016

Resistance [Type]

Interaction - Highest, Different, Counters Vulnerability

Effects - Character has a Resistance to a type of effect or type of damage. If applied to damage, the Resistance reduces it by the percentage. If applied to an effect that does not have damage (such as Charm or Sleep), this is the chance that the effect will be completely ignored.

If a character gains the same Resistance type multiple times, it does not stack - a character with Resistance 20% [Necrotic] and Resistance 50% [Necrotic] has Resistance 50% [Necrotic], Resistance 70% [Necrotic]. If a character has different Resistances that apply, they all apply - a character with Magic Resistance 50% and Charm Resistance 90% will roll one and, if that fails, the other.

A character cannot forego Resistance - it is always on. Resistance cannot prevent an effect happening around a character or damage taken as a consequence of something directed at them - Magic Resistance will not stop Earthquake nor lower the damage caused by it.

Description - TBA