Difference between revisions of "Speed (Derived Attribute)"
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===Determining Personal Speed=== | ===Determining Personal Speed=== | ||
| − | The default value of Personal Speed is 5. This is then | + | The default value of Personal Speed is 5. This is then modified by the character's Size, [[Strength_(Attribute)|Strength]], [[Dexterity_(Attribute)|Dexterity]] and other factors listed. The values given are subtracted from Personal Speed, reducing it - a ''bonus'' reduces their Personal Speed and a ''penalty'' increases it. |
| + | |||
| + | Personal Speed cannot be lowered below 1. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
|'''Size''' | |'''Size''' | ||
| − | |''' | + | |'''Speed Modifier''' |
|- | |- | ||
| Tiny- | | Tiny- | ||
| − | | | + | | +3 |
|- | |- | ||
| Tiny | | Tiny | ||
| − | | | + | | +2 |
|- | |- | ||
| Small | | Small | ||
| − | | + | + | | +1 |
|- | |- | ||
| Medium | | Medium | ||
| Line 65: | Line 67: | ||
|- | |- | ||
| Large | | Large | ||
| − | | | + | | -1 |
|- | |- | ||
| Huge | | Huge | ||
| − | | | + | | -2 |
|- | |- | ||
| Gigantic | | Gigantic | ||
| − | | | + | | -3 |
|- | |- | ||
| Colossal | | Colossal | ||
| − | | | + | | -4 |
|- | |- | ||
| Colossal+ | | Colossal+ | ||
| − | | | + | | -5 |
|- | |- | ||
|} | |} | ||
| + | For example, a Halfling (Size - Small) has a Dexterity of 18. Their base Speed begins at 5 (Average) and their Size and Dexterity grant them a +2 bonus, reducing it to 3 (Very Fast). | ||
==Weapon Speed== | ==Weapon Speed== | ||
Revision as of 06:48, 27 March 2018
Speed
Speed is how soon a character can act in a Combat Round - lower values of Speed means an Action occurs earlier in the round, on an lower (i.e. earlier) Speed Rank. The number is Speed Rank, the term is Speed Level. The Base Speed of a character is 5 - "Average" Speed Level. Speeds can range from Lightning Fast to Glacially Slow.
| Combat Phases | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Speed Rank | Speed Level | |||||||||
| 1 | Lightning Quick | |||||||||
| 2 | Extremely Fast | |||||||||
| 3 | Very Fast | |||||||||
| 4 | Fast | |||||||||
| 5 | Average | |||||||||
| 6 | Sluggish | |||||||||
| 7 | Slow | |||||||||
| 8 | Very Slow | |||||||||
| 9 | Extremely Slow | |||||||||
| 10 | Glacially Slow | |||||||||
Personal Speed
Personal Speed determines the earliest a character can take action in a round for any action, typically allowing them to move before they attack, though they may attack at this point.
Determining Personal Speed
The default value of Personal Speed is 5. This is then modified by the character's Size, Strength, Dexterity and other factors listed. The values given are subtracted from Personal Speed, reducing it - a bonus reduces their Personal Speed and a penalty increases it.
Personal Speed cannot be lowered below 1.
| Size | Speed Modifier |
| Tiny- | +3 |
| Tiny | +2 |
| Small | +1 |
| Medium | +0 |
| Large | -1 |
| Huge | -2 |
| Gigantic | -3 |
| Colossal | -4 |
| Colossal+ | -5 |
For example, a Halfling (Size - Small) has a Dexterity of 18. Their base Speed begins at 5 (Average) and their Size and Dexterity grant them a +2 bonus, reducing it to 3 (Very Fast).