Difference between revisions of "Saving Throw Tables"

From FullPlate
Jump to: navigation, search
m (Class Tables)
m (Items)
Line 43: Line 43:
 
==Items==
 
==Items==
 
x
 
x
 +
 +
 +
Bone
 +
Cloth & Textiles
 +
Glass
 +
Leather & Flesh
 +
Metals
 +
Oils
 +
Paper
 +
Potions
 +
Pottery & Brittle Mineral
 +
Rock & Crystal
 +
Rope & Fibers
 +
Wood (Thick)
 +
Wood (Thin)

Revision as of 16:45, 24 November 2016

Different types of character and creature have different Saving Throw tables they may consult.

Which Table To Use?

A character uses the best Save they qualify for by their Level or HD. For example, a Level 9/11 Fighter/Thief would gain a Save vs. Paralyzation of 8 from Fighter and only 11 from Thief. As such, they use 8 for their base Save vs. Paralyzation.

Class Tables

Bard

x

Cleric

x

Druid

x

Fighter

x

Paladin

x

Ranger

x

Thief

x

Wizard

x

Monsters

Unintelligent

(1/2 level)

Animal

normal save v paralyzation, 1/2 otherwise

Intelligent

normal saves, fighter table

Items

x


Bone Cloth & Textiles Glass Leather & Flesh Metals Oils Paper Potions Pottery & Brittle Mineral Rock & Crystal Rope & Fibers Wood (Thick) Wood (Thin)