Difference between revisions of "Stalker"

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(Created page with "'''<u>Stalker</u>''' '''Interaction''' - None '''Effects''' - Character is able to use Hide in Shadows and Move Silently, but is experienced primarily in natural settings. T...")
 
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'''Interaction''' - None
 
'''Interaction''' - None
  
'''Effects''' - Character is able to use Hide in Shadows and Move Silently, but is experienced primarily in natural settings. The character suffers a -100% penalty to these Special Skills whilst not in a natural setting. A cave, a crumbling temple, an overgrown dungeon or an agrarian hamlet or village is considered a a natural setting for purposes of this. Semi-natural settings, such as rural towns impose only a -50% penalty.
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'''Effects''' - Character is able to use Hide in Shadows and Move Silently, but is experienced primarily in natural settings. The character suffers a -50% penalty to these Special Skills whilst not in a natural setting. A cave, a crumbling temple, an overgrown dungeon or an agrarian hamlet or village is considered a a natural setting for purposes of this. Semi-natural settings, such as rural towns and keeps on the frontiers of civilization impose only a -25% penalty.
  
 
'''Description''' -
 
'''Description''' -

Latest revision as of 05:37, 3 August 2016

Stalker

Interaction - None

Effects - Character is able to use Hide in Shadows and Move Silently, but is experienced primarily in natural settings. The character suffers a -50% penalty to these Special Skills whilst not in a natural setting. A cave, a crumbling temple, an overgrown dungeon or an agrarian hamlet or village is considered a a natural setting for purposes of this. Semi-natural settings, such as rural towns and keeps on the frontiers of civilization impose only a -25% penalty.

Description -