Speed (Derived Attribute)

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Revision as of 06:48, 27 March 2018 by Samael (talk | contribs) (Determining Personal Speed)

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Speed

Speed is how soon a character can act in a Combat Round - lower values of Speed means an Action occurs earlier in the round, on an lower (i.e. earlier) Speed Rank. The number is Speed Rank, the term is Speed Level. The Base Speed of a character is 5 - "Average" Speed Level. Speeds can range from Lightning Fast to Glacially Slow.

Combat Phases
Speed Rank Speed Level
1 Lightning Quick
2 Extremely Fast
3 Very Fast
4 Fast
5 Average
6 Sluggish
7 Slow
8 Very Slow
9 Extremely Slow
10 Glacially Slow

Personal Speed

Personal Speed determines the earliest a character can take action in a round for any action, typically allowing them to move before they attack, though they may attack at this point.

Determining Personal Speed

The default value of Personal Speed is 5. This is then modified by the character's Size, Strength, Dexterity and other factors listed. The values given are subtracted from Personal Speed, reducing it - a bonus reduces their Personal Speed and a penalty increases it.

Personal Speed cannot be lowered below 1.

Size Speed Modifier
Tiny- +3
Tiny +2
Small +1
Medium +0
Large -1
Huge -2
Gigantic -3
Colossal -4
Colossal+ -5

For example, a Halfling (Size - Small) has a Dexterity of 18. Their base Speed begins at 5 (Average) and their Size and Dexterity grant them a +2 bonus, reducing it to 3 (Very Fast).

Weapon Speed

Casting Speed