Age Counter

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Revision as of 22:38, 25 July 2016 by Samael (talk | contribs) (Created page with "'''<u>Age Counter [Type]</u>''' '''Interaction''' - Same, Different '''Effects''' - Character gains points that can be spend to reduce penalties from Age above Mature. The T...")

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Age Counter [Type]

Interaction - Same, Different

Effects - Character gains points that can be spend to reduce penalties from Age above Mature. The Type of Age Counter lists what these points may be spent on. The Types are To-Hit, Health, Vitality, Strength, Constitution, Dexterity and Movement. Each point spent reduces one point of penalty from these with the exception of Movement and Vitality. In the instance of Movement and Vitality, the character instead moves up the table for each point spent - from 1/2 Vitality to 3/4 to Normal and from 2/3 Move to 3/4 to Normal.

Description - TBA