Lord of War
Lord of War
Interaction - None
Effects - Character has gained a significant amount of influence and power, owing to their martial might.
Once a character with Lord of War has obtained a Stronghold or Dungeon Stronghold, they are able to draw Followers to them. These Followers will actively seek out the character. Followers arrive in groups - these are Leaders, Elite Units and Troops. They arrive on a random day within 1d6 months and, when they do, the form of the group is rolled for. If rejected, the character may roll again next month in the same manner. Not all the groups will arrive at the same time - they are usually considered separate units.
These Followers remain and are loyal as long as they reasonably well treated and well paid. If they are lost by any means, they may be replaced - either by waiting for new Followers to arrive or by through hiring characters using the rules for Hirelings. To do so requires the character to pay double the normal hiring rate per month for the intense training regimen they receive and an additional fee equal to twice the monthly hiring fee. Hirelings used in this manner they gain 1 Level or Hit Dice every 6 Months until they are the appropriate Level or Hit Dice of the original Follower. The cost of their training increases as they increase in Level.
Leaders that are lost or replaced are gained as described above - if lost or replaced, one will seek the character out after 1d6 months. Members of Troops or Elite Troop that are lost are gained at the Replenishment Rate plus the character's Social Modifier. If below 0, this increases the amount of time before a new member arrives; if a unit gains 1 soldier a month and the character has a Social Modifier of -1, 1 Elite Soldier arrives every 2 months.
This assumes that these Followers are remaining within their Stronghold and not on a campaign - a unit of these Followers must have not seen significant action besides drilling and training for at least a week before they begin to Replenish.
The cost of a unit is paid per month and is modified by twice the character's Loyalty Base Modifier. It reduced to 1 GP, further reductions are applied in SP. A Unit's cost may never be lowered below 1 SP a month.
As a final note, these Followers will not willingly part with their equipment. If the majority of a group of Followers or a Leader is killed by the character's intent or gross negligence, the character will lose Lord of War. Sending the Followers to fight an unwinnable battle despite their protests is considered negligent if they are ultimately coerced into it and suffer the above losses.
| Leaders | |||
|---|---|---|---|
| Dice Roll | Unit Name | Cost | Leader Description |
| 01-25 | Offence Leader | 40gp a month (Level 5), 80gp a month (Level 6), 120gp a month (Level 7) | Level 4 +1d3 Fighter, Plate Mail +1, Shield +1, Two-Handed Weapon +2 |
| 26-50 | Defence Leader | 40gp a month (Level 5), 80gp a month (Level 6), 120gp a month (Level 7) | Level 4 +1d3 Fighter, Plate Mail +1, Shield +2, One-Handed Weapon +1 |
| 51-75 | Ranged Leader | 60gp a month (Level 5), 120gp a month (Level 6), 180gp a month (Level 7) | Level 4 +1d3 Fighter, Plate Mail +1, Shield +1, Dagger +1 or Short Sword +1, Ranged Weapon +1 or Ranged Weapon of Distance |
| 76-95 | Cavalry Leader | 120gp a month (Level 5), 240gp a month (Level 6), 360gp a month (Level 7) | Level 4 +1d3 Fighter, Plate Mail +1, Shield +1, One-Handed Weapon +1, Lance +2, Non-Magical Mount with Horseshoes of Speed (or equivalent) |
| 96-100 | Special | Varies | DM's Choice |
Footman Heavy = 2gp = 4gp for level 1 Archer = 3gp = 6gp for level 1 Heavy Cavalry = 6 gp = 12 gp for level 1
Level 5 = 40/60/120 Level 6 = 80/120/240 Level 7 = 120/180/360
| Elites | ||||
|---|---|---|---|---|
| Dice Roll | Unit Name | Cost | Replenishment Rate | Unit Description |
| Dice Roll | Unit Name | Cost | Replenishment Rate | Elite Description |
| Troops | ||||
|---|---|---|---|---|
| Dice Roll | Unit Name | Cost | Replenishment Rate | Unit Description |
| Dice Roll | Unit Name | Cost | Replenishment Rate | Unit Description |
Description -