Encumbrance (Derived Attribute)
Encumbrance reflects how much weight a character can carry in terms of equipment. It is determined by Strength though it can be altered by Fatigue.
Equipment vs Inventory
Characters are considered to have two effective weights for the things they carry - an Equipment Weight and an Inventory Weight.
Equipment Weight refers to the the weight of all the equipment the character intends to use during combat - weapons, armour, potions and so forth, all things they need to have access to immediately. Inventory Weight refers to the sum total of all items they carry with them.
The reason for this is it is readily assumed that a character will not wish to fight fully encumbered by a heavy pack and drop it at the beginning of an encounter or just before, allowing them to Drop Their Pack as a Free Action. The location of their pack is not necessarily important unless something significant happens or the character is planning something - otherwise, it is presumed to be accessibly "on the floor" during an encounter. This allows the character to use Equipment Weight for determining Encumbrance, a usually significantly lower score.
If a character suffers some form of Surprise, they cannot Drop Their Pack until it is their turn and doing so is likely to take a Move Action. Similarly, if a character is unwilling to drop their pack because it may be stolen, get damaged or lost during a fray, they must use their Inventory Weight for determining Encumbrance.
Encumbrance Weight Limits
These are the weights at which encumbrance levels begin for each Strength score. All weights are listed in pounds (lb). If a character's carried weight falls into into given margins, they have the relevant Encumbrance (Status) condition.
| Encumbrance | |||||
|---|---|---|---|---|---|
| Strength Score | Light | Moderate | Heavy | Severe | |
| 1 | 2 | 3 | 4 | 6 | |
| 2 | 2 | 4 | 6 | 8 | |
| 3 | 6 | 7 | 8 | 10 | |
| 4 | 11 | 14 | 17 | 20 | |
| 5 | 11 | 14 | 17 | 20 | |
| 6 | 21 | 30 | 39 | 47 | |
| 7 | 21 | 30 | 39 | 47 | |
| 8 | 36 | 51 | 66 | 81 | |
| 9 | 36 | 51 | 66 | 81 | |
| 10 | 41 | 59 | 77 | 97 | |
| 11 | 41 | 59 | 77 | 97 | |
| 12 | 46 | 70 | 95 | 118 | |
| 13 | 46 | 70 | 95 | 118 | |
| 14 | 56 | 86 | 116 | 146 | |
| 15 | 56 | 86 | 116 | 146 | |
| 16 | 71 | 101 | 131 | 161 | |
| 17 | 86 | 122 | 158 | 194 | |
| 18 | 111 | 150 | 189 | 228 | |
| 18/01-50 | 136 | 175 | 214 | 253 | |
| 18/51-75 | 161 | 200 | 239 | 278 | |
| 18/76-90 | 186 | 225 | 264 | 303 | |
| 18/91-99 | 236 | 275 | 314 | 353 | |
| 18/00 | 336 | 375 | 414 | 453 | |
| 19 | 486 | 525 | 564 | 603 | |
| 20 | 536 | 575 | 614 | 653 | |
| 21 | 636 | 675 | 714 | 753 | |
| 22 | 786 | 825 | 864 | 903 | |
| 23 | 936 | 975 | 1014 | 1053 | |
| 24 | 1236 | 1275 | 1314 | 1353 | |
| 25 | 1536 | 1575 | 1614 | 1653 | |
Size Alterations
Size has an effect on the total weight a character can carry per level of encumbrance.
| Carrying Capacity Modifier per Size Category | ||||||||
|---|---|---|---|---|---|---|---|---|
| Size | Weight Modifier | |||||||
| Tiny- | Half again for every Size Category below Tiny | |||||||
| Tiny | -1/2 | |||||||
| Small | +0% | |||||||
| Medium | +0% | |||||||
| Large | +50% | |||||||
| Huge | +100% | |||||||
| Gigantic | +250% | |||||||
| Colossal | +500% | |||||||
| Colossal+ | +250% for every Size Category above Colossal | |||||||