Encumbrance

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Encumbrance reflects how much weight a character can carry in terms of equipment. It is determined by Strength though it can be altered by Fatigue.

Encumbrance Weight Limits

These are the weights at which encumbrance levels begin for each Strength score. All weights are listed in pounds (lb).

Encumbrance
Strength Score Light Moderate Heavy Severe
1 2 3 4 6
2 2 4 6 8
3 6 7 8 10
4 11 14 17 20
5 11 14 17 20
6 21 30 39 47
7 21 30 39 47
8 36 51 66 81
9 36 51 66 81
10 41 59 77 97
11 41 59 77 97
12 46 70 95 118
13 46 70 95 118
14 56 86 116 146
15 56 86 116 146
16 71 101 131 161
17 86 122 158 194
18 111 150 189 228
18/01-50 136 175 214 253
18/51-75 161 200 239 278
18/76-90 186 225 264 303
18/91-99 236 275 314 353
18/00 336 375 414 453
19 486 525 564 603
20 536 575 614 653
21 636 675 714 753
22 786 825 864 903
23 936 975 1014 1053
24 1236 1275 1314 1353
25 1536 1575 1614 1653

Encumbrance Levels

A character's Encumbrance level depends on the amount of weight they carry relative to their Strength. This level determines any penalties the character suffers.

Encumbrance Effects
Encumbrance Level Full Move Physical Skills To-Hit Damage AC Reflex Saves Miscast Chance Movement-Based Special Skills
Unencumbered +0% +0 +0 +0 +0 +0 +0% +0%
Light -25% -1 +0 +0 +0 +0 +0% +0%
Moderate -50% -1 -1 -1 -1 +0 +5% -10%
Heavy -75% -2 -2 -2 -2 -1 +10% -25%
Severe -99%* -4 -4 -4 -3 -2 +25% -50%
  • Character's Move is reduced to 1. If already 1 or less, it is reduced to 0.

Modifiers to Movement are to the character's Full Move, not their Base Move. Thus, a character with Base Move 18 normally has Full Move 18. If they suffer Moderate Encumbrance, their Full Move is now 9 and, thus, their Half Move is 4. If a character is increased beyond Severe Encumbrance, they also suffer from the Total Immobility condition.