User contributions
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- 08:45, 22 November 2016 (diff | hist) . . (+107) . . m Attacking (→Results)
- 08:44, 22 November 2016 (diff | hist) . . (+1) . . m Main Page (→Attacking*)
- 08:44, 22 November 2016 (diff | hist) . . (+28) . . m Main Page (→Attacking*)
- 08:43, 22 November 2016 (diff | hist) . . (-1,175) . . m Attacking (→Special Circumstances)
- 08:43, 22 November 2016 (diff | hist) . . (-2) . . m Attacking an Area (→Melee Attacks against an Area)
- 08:43, 22 November 2016 (diff | hist) . . (+454) . . N Automatic Hits (Created page with "Some attacks or actions have an Automatic Hit effect, meaning that no matter what AC they would hit, they hit their target. ==Automatic Hits== If an attack is described as b...") (current)
- 08:41, 22 November 2016 (diff | hist) . . (+339) . . m Attacking an Area (→Ranged Attacks against an Area)
- 08:38, 22 November 2016 (diff | hist) . . (+1) . . m Attacking an Area
- 08:38, 22 November 2016 (diff | hist) . . (+1,052) . . N Attacking an Area (Created page with "Also known as "attacking the floor" or "shooting the broadside of a barn", a character can attempt to attack an area or tile. ==Ranged Attacks against an Area== For all inten...")
- 08:34, 22 November 2016 (diff | hist) . . (-1,657) . . m Attacking (→Firing Into Melee and Precision Attacks)
- 08:34, 22 November 2016 (diff | hist) . . (+2,056) . . N Firing Into Melee & Precision Attacks (Created page with "If characters become clustered together during a fight, it becomes hard to draw a bead on their target. Sometimes, characters will accidentally hit something other than their...") (current)
- 08:30, 22 November 2016 (diff | hist) . . (-1,487) . . m Attacking (→Mixing Attack Types)
- 08:30, 22 November 2016 (diff | hist) . . (+111) . . m Mixing Melee & Ranged (current)
- 08:29, 22 November 2016 (diff | hist) . . (+1,459) . . N Mixing Melee & Ranged (Created page with "Sometimes a character may be able to attack both in Melee and at Range - for example, a character may have a gun in one hand and a rapier in the other. More complicatedly, a c...")
- 08:28, 22 November 2016 (diff | hist) . . (-3,274) . . m Attacking (→Two-Weapon and Multi-Weapon Fighting)
- 08:28, 22 November 2016 (diff | hist) . . (+3,294) . . N Two-Weapon & Multi-Weapon Fighting (Created page with "A character may split the normal complement of their attacks between all weapons they are equipped with, though they must suffer the Off-Hand penalty where appropriate. Two-We...") (current)
- 08:27, 22 November 2016 (diff | hist) . . (-1,076) . . m Attacking (→Light Weapons)
- 08:27, 22 November 2016 (diff | hist) . . (+1,129) . . N Light Weapons (Created page with "A character is less unbalanced if they fight with Light Weapons. These weapons qualify for benefits from Finesse (if appropriate) and make Two-Weapon and Multi-Weapon Fighting...") (current)
- 08:26, 22 November 2016 (diff | hist) . . (-1,991) . . m Attacking (→Main-Hand vs Off-Hand)
- 08:26, 22 November 2016 (diff | hist) . . (+52) . . m Main Hand vs. Off-Hand (→Main-Hand vs Off-Hand) (current)
- 08:24, 22 November 2016 (diff | hist) . . (+1,989) . . N Main Hand vs. Off-Hand (Created page with "===Main-Hand vs Off-Hand=== Unless a character is Ambidextrous, they possess a Main Hand and an Off-Hand. An Off-Hand suffers a penalty depending on the relative size of the...")
- 08:24, 22 November 2016 (diff | hist) . . (-203) . . m Main Page (→Attacking*)
- 08:23, 22 November 2016 (diff | hist) . . (+721) . . m Attacking (→Special Circumstances)
- 08:16, 22 November 2016 (diff | hist) . . (+56) . . m Main Page (→Combat)
- 08:15, 22 November 2016 (diff | hist) . . (+7) . . m Main Page (→Combat)
- 08:15, 22 November 2016 (diff | hist) . . (+1) . . m Main Page (→Combat)
- 08:14, 22 November 2016 (diff | hist) . . (+390) . . m Main Page (→Combat)
- 08:08, 22 November 2016 (diff | hist) . . (+13) . . m Attacking (→Light Weapons)
- 08:06, 22 November 2016 (diff | hist) . . (+9) . . m Multi-Weapon Style (current)
- 08:04, 22 November 2016 (diff | hist) . . (+135) . . m Attacking (→Two-Weapon and Multi-Weapon Fighting)
- 07:51, 22 November 2016 (diff | hist) . . (-863) . . m Attacking (→Special Circumstances)
- 07:51, 22 November 2016 (diff | hist) . . (+1) . . m Precision (current)
- 07:51, 22 November 2016 (diff | hist) . . (+420) . . N Precision (Created page with "'''<u>Precision</u>''' '''Use''' - Character is Firing into Melee {| class="wikitable" !colspan="13"|Style Name |- |'''...")
- 07:49, 22 November 2016 (diff | hist) . . (+59) . . m Attacking (→Firing Into Melee and Precision Attacks)
- 07:48, 22 November 2016 (diff | hist) . . (+45) . . m Attacking (→Firing Into Melee)
- 07:48, 22 November 2016 (diff | hist) . . (+56) . . m Attacking (→Circumstantial Modifiers)
- 07:47, 22 November 2016 (diff | hist) . . (+1,527) . . m Attacking (→Firing Into Melee)
- 07:29, 22 November 2016 (diff | hist) . . (+300) . . m Combat Proficiencies (→Natural Attack Proficiency Levels) (current)
- 07:28, 22 November 2016 (diff | hist) . . (+600) . . m Combat Proficiencies (→Unarmed Proficiency Levels)
- 07:26, 22 November 2016 (diff | hist) . . (+163) . . m Attacking (→Light Weapons)
- 07:23, 22 November 2016 (diff | hist) . . (+96) . . m Combat Proficiencies (→Natural Attack Proficiencies)
- 07:23, 22 November 2016 (diff | hist) . . (+331) . . m Attacking (→Main-Hand vs Off-Hand)
- 07:06, 22 November 2016 (diff | hist) . . (+93) . . m Attacking (→Two-Weapon and Multi-Weapon Fighting)
- 07:05, 22 November 2016 (diff | hist) . . (+14) . . m Combat Styles (→Special Fighting Styles) (current)
- 07:00, 22 November 2016 (diff | hist) . . (+1,231) . . N Multi-Weapon Style (Created page with "'''<u>Multi-Weapon Style</u>''' '''Use''' - Character is equipped with two (or more) weapons or has more 'hands' they wish to use to gain...")
- 06:50, 22 November 2016 (diff | hist) . . (+4) . . m Ranger (→Class Template)
- 06:49, 22 November 2016 (diff | hist) . . (+2) . . m Ranger (→Class Template)
- 06:49, 22 November 2016 (diff | hist) . . (-24) . . m Combat Styles (→Special Fighting Styles)
- 06:49, 22 November 2016 (diff | hist) . . (+2) . . m Combat Styles (→Standard Fighting Styles)
- 06:48, 22 November 2016 (diff | hist) . . (-152) . . m Dexterity (→Agility Modifier) (current)
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