User contributions
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- 13:21, 26 July 2018 (diff | hist) . . (-979) . . m HP (Health)
- 13:09, 26 July 2018 (diff | hist) . . (-2,279) . . m HP (Health)
- 13:01, 26 July 2018 (diff | hist) . . (+16) . . m VP (Health)
- 12:49, 26 July 2018 (diff | hist) . . (+8) . . N Wounds (Health) (Created page with "(damage)") (current)
- 12:49, 26 July 2018 (diff | hist) . . (+42) . . N VP (Health) (Created page with "the vp equivalent of "wounds" is "trauma"?")
- 12:43, 26 July 2018 (diff | hist) . . (+28) . . m Main Page (→Derived Attributes)
- 12:40, 26 July 2018 (diff | hist) . . (-465) . . m HP (Health) (→Determining HP)
- 12:38, 26 July 2018 (diff | hist) . . (-8) . . m HP (Health) (→HP)
- 12:38, 26 July 2018 (diff | hist) . . (+2,560) . . m HP (Health) (→Determining HP)
- 12:29, 26 July 2018 (diff | hist) . . (-1) . . m Hit-Dice (Health) (→Toughness)
- 12:19, 26 July 2018 (diff | hist) . . (-13) . . m Constitution (Attribute) (→Toughness)
- 12:07, 26 July 2018 (diff | hist) . . (+7) . . m Main Page (→Derived Attributes)
- 09:37, 26 July 2018 (diff | hist) . . (-805) . . m HP (Health) (→HP)
- 09:37, 26 July 2018 (diff | hist) . . (+919) . . N Energy Drain (Status) (Created page with " ===Enervation=== When a character is afflicted by negative energy or has their lifeforce otherwise drained, they suffer enervation. Enervation refers to a special kind of d...")
- 09:24, 26 July 2018 (diff | hist) . . (+47) . . m HP (Health)
- 09:22, 26 July 2018 (diff | hist) . . (+88) . . m HP (Health) (→Wounds)
- 09:21, 26 July 2018 (diff | hist) . . (+1,871) . . m HP (Health) (→HP)
- 09:05, 26 July 2018 (diff | hist) . . (+2,685) . . N Critical Condition (Status) (Created page with " from 0 hp section ===Consciousness at 0 HP=== If a character hits 0 HP, they must make a skill check to remain conscious and active. This also happens if they take further...")
- 09:04, 26 July 2018 (diff | hist) . . (+29) . . m HP (Health) (→HP)
- 09:03, 26 July 2018 (diff | hist) . . (+1,697) . . m HP (Health)
- 08:55, 26 July 2018 (diff | hist) . . (+100) . . m Fatigue (Derived Attribute) (→Fatigue Level Increases) (current)
- 08:42, 26 July 2018 (diff | hist) . . (+352) . . m Time
- 08:36, 26 July 2018 (diff | hist) . . (+2) . . m Main Page (→Derived Attributes)
- 08:35, 26 July 2018 (diff | hist) . . (+3,931) . . N HP (Health) (Created page with " Original entry: ==HP== HP stands for Hit Points or Health Points. These represent how close the character is to suffering lasting damage - when out of HP, the character i...")
- 08:33, 26 July 2018 (diff | hist) . . (-149) . . m Hit-Dice (Health) (→Total HD and Class Levels)
- 06:39, 26 July 2018 (diff | hist) . . (+163) . . m Hit-Dice (Health) (→Total HD and Dual-Class)
- 06:35, 26 July 2018 (diff | hist) . . (+149) . . m Hit-Dice (Health) (→Total HD and Class Levels)
- 06:34, 26 July 2018 (diff | hist) . . (+152) . . m Hit-Dice (Health) (→Total HD and Class Levels)
- 11:14, 9 June 2018 (diff | hist) . . (+274) . . m Main Page (→Main Sections)
- 10:58, 9 June 2018 (diff | hist) . . (+5,975) . . N Hit-Dice (Health) (Created page with "Hit-Dice refers to the dice used to determine the overall health of a character and, from it, their relative strength and power. From this, one can determine the HP of the cha...")
- 17:00, 4 June 2018 (diff | hist) . . (+139) . . m Big Changes
- 16:58, 4 June 2018 (diff | hist) . . (+4,334) . . m Health (Derived Attribute) (current)
- 15:05, 1 June 2018 (diff | hist) . . (+195) . . m Health (Derived Attribute)
- 15:02, 1 June 2018 (diff | hist) . . (+66) . . m Main Page (→Main Sections)
- 21:45, 30 May 2018 (diff | hist) . . (+94) . . m Health (Derived Attribute) (→Hit Dice and HD)
- 21:37, 30 May 2018 (diff | hist) . . (+1) . . m Main Page (→Main Sections)
- 21:36, 30 May 2018 (diff | hist) . . (+903) . . m Health (Derived Attribute) (→Hit Dice and HD)
- 21:21, 30 May 2018 (diff | hist) . . (+85) . . m Health (Derived Attribute) (→Hit Dice and HD)
- 21:16, 30 May 2018 (diff | hist) . . (+173) . . m Health (Derived Attribute) (→Determining Hit-Points)
- 21:11, 30 May 2018 (diff | hist) . . (+90) . . m Health (Derived Attribute) (→Determining Hit-Points)
- 21:08, 30 May 2018 (diff | hist) . . (-8) . . m Health (Derived Attribute) (Undo revision 1993 by Samael (talk))
- 20:57, 30 May 2018 (diff | hist) . . (+8) . . m Health (Derived Attribute) (→Hit Dice Size)
- 20:51, 30 May 2018 (diff | hist) . . (-2,499) . . m Health (Derived Attribute) (→HP 0 and Negative HP)
- 20:47, 30 May 2018 (diff | hist) . . (+2,685) . . N Critical (Status) (Created page with " from 0 hp section ===Consciousness at 0 HP=== If a character hits 0 HP, they must make a skill check to remain conscious and active. This also happens if they take further...") (current)
- 20:46, 30 May 2018 (diff | hist) . . (+257) . . m Health (Derived Attribute) (→HP 0)
- 19:53, 30 May 2018 (diff | hist) . . (-4) . . m Charisma (Attribute) (→Charisma Talent Modifiers) (current)
- 19:53, 30 May 2018 (diff | hist) . . (+338) . . m Charisma (Attribute) (→Charisma Talent Modifiers)
- 19:35, 30 May 2018 (diff | hist) . . (-385) . . m Wisdom (Attribute) (→Wisdom Effects) (current)
- 19:20, 30 May 2018 (diff | hist) . . (0) . . m Intelligence (Attribute) (→Intelligence Talent Modifier) (current)
- 19:20, 30 May 2018 (diff | hist) . . (+171) . . m Wisdom (Attribute) (→Wisdom Talent Modifier)
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