Fighter

From FullPlate
Jump to: navigation, search

Class Template

Fighter

Group - Warrior

Types - Martial

Hit Dice - d10

thac0 - 20 at Level 1, +1 every Level, down to thac0 1

Combat Proficiency Points - 3 at Level 1, +1 every 3rd Level

Skill Proficiency Points - 4 at Level 1, +1 every 3rd Level

Weapon Proficiencies - Axes, Picks, Hammers, Short Bows, Long Bows, Maces, Flails, Clubs, Staves, Daggers, Main-Gauche, Hand Crossbows, Light Crossbows, Heavy Crossbows, Lances, Spears, Polearms, Sickles, Scythes, Slings, Throwing, Short Sword, Sabres, Long Swords, Great Swords, Fencing.

Armour Proficiencies - Armour Skill (Light, Medium, Heavy), Armour Flexibility (Light, Medium, Heavy)

Other Combat Proficiencies - 2 Choices (Weapon Styles), 2 Choices (Defence Styles)

Skill Proficiencies - Athletics (Trained), Strength Feat (Trained), Constitution Feat (Trained)

Traits - 1 Choice (Alertness, Endurance, Fast Metabolism, Steady Hand)

Special Skills - Climb 40%, Find Secrets 5%, Lore 10%

Special Skill Development - +2% Lore from Level 2 to 10, +1% per Level after Level 10

Talents - Starts at Level 20, then 1 every 2 Levels.

Non-Proficiency Penalty - -2

Starting Equipment - (5d4) x 10 GP, 1 Trinket

Special Notes - None.

Fighter Combat Table

Class Combat (Fighter)
Level XP HP thac0 Attacks Opportunity Actions Save vs. Para/Pois/Death Save vs. Rods/Staves/Wands Save vs. Petri/Poly Save vs. Breath/Cloud/Spray Save vs. Spells/Raw Magic
0 0 Original 20 1 1 16 18 17 20 19
1 0 1d10 20 1 3 14 16 15 17 17
2 2,000 2d10 19 1 3 14 16 15 17 17
3 4,000 3d10 18 1 3 13 15 14 16 16
4 8,000 4d10 17 1 3 13 15 14 16 16
5 16,000 5d10 16 1 4 11 13 12 13 14
6 32,000 6d10 15 1 4 11 13 12 13 14
7 64,000 7d10 14 3/2 4 10 12 11 12 13
8 125,000 8d10 13 3/2 4 10 12 11 12 13
9 250,000 9d10 12 3/2 4 8 10 9 9 11
10 500,000 10d10 11 3/2 5 8 10 9 9 11
11 750,000 10d10 +3 10 3/2 5 7 9 8 8 10
12 1,000,000 10d10 +6 9 3/2 5 7 9 8 8 10
13 1,250,000 10d10 +9 8 2 5 5 7 6 5 8
14 1,500,00 10d10 +12 7 2 5 5 7 6 5 8
15 1,750,000 10d10 +15 6 2 6 4 6 5 4 7
16 2,000,000 10d10 +18 5 2 6 4 6 5 4 7
17 2,250,000 10d10 +21 4 2 6 3 5 4 4 6
18 2,500,000 10d10 +24 3 2 6 3 5 4 4 6
19 2,750,000 10d10 +27 2 2 6 3 5 4 4 6
20 3,000,000 10d10 +30 1 5/2 7 3 5 4 4 6
21 3,250,000 10d10 +33 1 5/2 7 3 5 4 4 6
22 3,500,000 10d10 +36 1 5/2 7 3 5 4 4 6
23 3,750,000 10d10 +39 1 5/2 7 3 5 4 4 6
24 4,000,000 10d10 +42 1 5/2 7 3 5 4 4 6
25 4,250,000 10d10 +45 1 5/2 8 3 5 4 4 6
26 4,500,000 10d10 +48 1 5/2 8 3 5 4 4 6
27 4,750,000 10d10 +51 1 5/2 8 3 5 4 4 6
28 5,000,000 10d10 +54 1 5/2 8 3 5 4 4 6
29 5,250,000 10d10 +57 1 5/2 8 3 5 4 4 6
30 5,500,000 10d10 +60 1 3 9 3 5 4 4 6

Fighter Proficiencies and Skills Table

Class Proficiencies and Skills (Fighter)
Level XP Combat Proficiency Points Skill Proficiency Points Talents Lore
0 0 1 1 0 10%
1 0 4 3 0 10%
2 2,000 4 3 0 12%
3 4,000 5 4 0 14%
4 8,000 5 4 0 16%
5 16,000 5 4 0 18%
6 32,000 6 5 0 20%
7 64,000 6 5 0 22%
8 125,000 6 5 0 24%
9 250,000 7 6 0 26%
10 500,000 7 6 0 28%
11 750,000 7 6 0 29%
12 1,000,000 8 7 0 30%
13 1,250,000 8 7 0 31%
14 1,500,000 8 7 0 32%
15 1,750,000 9 8 0 33%
16 2,000,000 9 8 0 34%
17 2,250,000 9 8 0 35%
18 2,500,000 10 9 0 36%
19 2,750,000 10 9 0 37%
20 3,000,000 10 9 1 38%
21 3,250,000 11 10 1 39%
22 3,500,000 11 10 2 40%
23 3,750,000 11 10 2 41%
24 4,000,000 12 11 3 42%
25 4,250,000 12 11 3 43%
26 4,500,000 12 11 4 44%
27 4,750,000 13 12 4 45%
28 5,000,000 13 12 5 46%
29 5,250,000 13 12 5 47%
30 5,500,000 14 13 6 48%

Fighter Features Table

Class Features (Fighter)
Level XP Features
0 0 -
1 0 Horde Fighting, Weapon Specialization, Battle Scarred
2 2,000 -
3 4,000 -
4 8,000 -
5 16,000 Weapon Mastery
6 32,000 Weapon High Mastery
7 64,000 -
8 125,000 -
9 250,000 Weapon Grand Mastery, Lord of War
10 500,000 Battle Skills
11 750,000 -
12 1,000,000 -
13 1,250,000 -
14 1,500,000 -
15 1,750,000 Champion Skills
16 2,000,000 -
17 2,250,000 -
18 2,500,000 -
19 2,750,000 -
20 3,000,000 Speed Modifier +1 [Base, Weapon]
21 3,250,000 Breech Immunity, Ability [ Staredown [10 foot Radius, Personal Radius ] ]
22 3,500,000 -
23 3,750,000 -
24 4,000,000 -
25 4,250,000 -
26 4,500,000 -
27 4,750,000 -
28 5,000,000 -
29 5,250,000 -
30 5,500,000 -

Fighter Ranked Features Table

Class Ranked Features (Fighter)
Level XP Horde Fighting Level Battle Scarred Level Breech Immunity Staredown Lord of War Level
0 0 0 0 +0 - 0
1 0 1-1 1 +0 - 0
2 2,000 1-1 1 +0 - 0
3 4,000 1-1 1 +0 - 0
4 8,000 1-1 1 +0 - 0
5 16,000 1-1 2 +0 - 0
6 32,000 1-1 2 +0 - 0
7 64,000 1-1 2 +0 - 0
8 125,000 1-1 2 +0 - 0
9 250,000 1-1 2 +0 - 1
10 500,000 1-1 3 +0 - 1
11 750,000 1 3 +0 - 1
12 1,000,000 2 3 +0 - 1
13 1,250,000 3 3 +0 - 1
14 1,500,000 4 3 +0 - 1
15 1,750,000 5 4 +0 - 1
16 2,000,000 6 4 +0 - 1
17 2,250,000 7 4 +0 - 1
18 2,500,000 8 4 +0 - 1
19 2,750,000 9 4 +0 - 2
20 3,000,000 10 5 +0 - 2
21 3,250,000 11 5 +1 +0 2
22 3,500,000 12 5 +1 +0 2
23 3,750,000 13 5 +1 +0 2
24 4,000,000 14 5 +2 -2 2
25 4,250,000 15 6 +2 -2 2
26 4,500,000 16 6 +2 -2 2
27 4,750,000 17 6 +3 -4 2
28 5,000,000 18 6 +3 -4 2
29 5,250,000 19 6 +3 -4 3
30 5,500,000 20 7 +4 -6 3

Ranked Features

Horde Fighting Level - This refers to the Level or Hit Dice of enemies that the Horde Fighting benefits apply to; a character may only use their bonus attacks against targets of this Level/Hit Dice or lower. Above level 10, subtract 10 from Level to determine the Level of Horde Fighting.

Battle Scarred Level - This refers to the total number of points a character may apply for the Battle Scarred tag. If the character cannot spend them all, the remaining points are preserved. The listed value is total. It begins at 1 and 1 point is gained every 5th level.

Breech Immunity - This refers to the maximum level of Special Defence the character can penetrate; +1 means their attacks count as +1 for purposes of Special Defence, +2 means they are considered +2 and so on. This does not give a bonus to To-Hit or Damage. It begins at +1 at Level 21 and is gained every 3 levels after 21.

Staredown - This refers to the penalty to the Saving Throw an opponent makes when they make a Save to resist Staredown. It begins at +0 at Level 21 and decreases by 2 every 3 levels after Level 21.

Lord of War Level - This refers to the level of the character's Lord of War and, thus, how many Followers they can attract from their Level. It begins at 1 at 9th Level and increases by 1 every 10 Levels.