Difference between revisions of "Paladin"

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''Lay on Hands Level'' - This refers to how many HP per day the character can heal using [[Lay on Hands]]. It begins at 2 at Level 1 and increases by 2 per Level. When the character reaches Level 9, it becomes a Standard Action. When the character reaches Level 20, it becomes a Move Action.
  
Lay on Hands Level (hp that can be healed per day, recharges at midnight.)
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''Cure Disease Uses per Week'' - This refers to how many times a week the character the character may use Cure Disease. It begins at 1 at Level 1 and increases by 1 every 5th Level. It Refreshes on the first day of the week, providing the character has rested for at least 8 hours in the last 24 hours.
Cure Disease/Week
 
(uses per week. All recharge on the first day of the week.)
 
Cure Disease Level (starts at 5, increases by 1 every 2 levels)
 
Make Note that Lay on Hands and Cure Disease at Level 9 becomes Standard Action - make sure that the number matches on the features table.
 
Make note that at Level 19, Lay on Hands and Cure Disease become Move Actions.
 
At Level 20, Break Magic becomes Standard Action.
 
  
Break Magic Level increases with character level
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''Cure Disease Level'' - This refers to how powerful each use of [[Cure Disease]] is - it is the total number of levels of Disease Severity removed per use. It begins at 5 at Level 1 and increases by 1 every 2nd Level. When the character reaches Level 9, it becomes a Standard Action. When the character reaches Level 20, it becomes a Move Action.
Aura Against increases by 1 every 10 levels.
 
Faithful Steed Maximum HD goes up every 3 levels. This adjusts its thac0 and saves, too!
 
  
Turn Level and Turn Base Uses  
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''Break Magic Level'' - This refers to the level of of magic the Character can break through. It is compared against the opponent's casting level, not the Spell Level. It begins at 1 at Level 1 and increases by 1 every Level. At Level 20, it becomes a Standard Action.
(Social Modifier +1 every 6 levels, vs Cleric's Social Modifier +1 every 5 Levels)
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Until character receives Improved Turning, they cannot use it more than once per Encounter.
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''Aura Level'' - This refers to how strong the penalties the Aura provide are. It begins at -1 and drops by -1 every 10th Level.
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''Turn Base Uses per Day'' - This refers to how many times the character may use Turn per day. It begins at 1 at Level 3 and improves by 1 every 5th Level. The total number of uses per day is equal to the Base + Social Modifier, to a minimum of 1.
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''Turn Level'' - This refers to the effective Turn Level of the character, used when Turning Undead and Evil Outsiders. It begins at 1 at Level 3 and increases by 1 per Level, up to 14 at Level 16.
  
 
===Paladin Spells Table (Divine)===
 
===Paladin Spells Table (Divine)===

Revision as of 08:21, 2 August 2016

Class Template

Paladin

Group - Warrior

Types - Martial, Spiritual

Hit Dice - d10

thac0 - 20 at Level 1, +1 every Level, down to thac0 1

Combat Proficiency Points - 3 at Level 1, +1 every 3rd Level

Skill Proficiency Points - 4 at Level 1, +1 every 3rd Level

Weapon Proficiencies - Axes, Picks, Hammers, Short Bow, Long Bow, Maces, Flails, Clubs, Staves, Daggers, Main-Gauche, Hand Crossbows, Light Crossbows, Heavy Crossbows, Lance, Spears, Polearms, Sickles, Scythes, Throwing, Short Sword, Sabres, Long Sword, Great Sword, Fencing.

Armour Proficiencies - Armour Skill (Heavy), Armour Flexibility (Light, Medium, Heavy)

Other Combat Proficiencies - 2 Choices (Weapon & Shield, Two-Handed, Heavy Weapons, Brutality, Mounted or Forceful), 2 Choices (Stability, Toughness, Protection, Shield Defence, Light Armour Skill, Medium Armour Skill)

Skill Proficiencies - Religion (Trained), Constitution Feat (Trained), Wisdom Feat (Trained)

Traits - 1 Choice (Endurance, Empathy, Literate, Presence)

Special Skills - Climb 40%, Find Secrets 5%, Lore 10%, Detect Magic 20% at Level 9, Read Magic 50% at Level 9

Special Skill Development - +2% Lore from Level 2 to 10, +1% per Level after Level 10, +10% Detect Magic per Level after Level 9, +10% Read Magic per Level after Level 9

Talents - Starts at Level 20, then 1 every 3 Levels.

Non-Proficiency Penalty - -2

Starting Equipment - (5d4) x 10 GP, 1 Trinket

Special Notes - A Character must be Lawful Good or Lawful Neutral to become a Paladin.

Paladin Combat Table

Class Combat (Paladin)
Level XP HP thac0 Attacks Opportunity Actions Save vs. Para/Pois/Death Save vs. Rods/Staves/Wands Save vs. Petri/Poly Save vs. Breath/Cloud/Spray Save vs. Spells/Raw Magic
0 0 Original 20 1 1 16 18 17 20 19
1 0 1d10 20 1 3 12 14 13 15 15
2 2,250 2d10 19 1 3 12 14 13 15 15
3 4,500 3d10 18 1 3 11 13 12 14 14
4 9,000 4d10 17 1 3 11 13 12 14 14
5 18,000 5d10 16 1 4 9 12 10 11 12
6 36,000 6d10 15 1 4 9 12 10 11 12
7 75,000 7d10 14 3/2 4 8 10 9 10 11
8 150,000 8d10 13 3/2 4 8 10 9 10 11
9 300,000 9d10 12 3/2 4 6 8 7 7 9
10 600,000 10d10 11 3/2 5 6 8 7 7 9
11 900,000 10d10 +3 10 3/2 5 5 7 6 6 8
12 1,200,000 10d10 +6 9 3/2 5 5 7 6 6 8
13 1,500,000 10d10 +9 8 2 5 3 5 4 3 6
14 1,800,00 10d10 +12 7 2 5 3 5 4 3 6
15 2,100,000 10d10 +15 6 2 6 2 4 3 2 5
16 2,400,000 10d10 +18 5 2 6 2 4 3 2 5
17 2,700,000 10d10 +21 4 2 6 1 3 2 2 4
18 3,000,000 10d10 +24 3 2 6 1 3 2 2 4
19 3,300,000 10d10 +27 2 2 6 1 3 2 2 4
20 3,600,000 10d10 +30 1 5/2 7 1 3 2 2 4
21 3,900,000 10d10 +33 1 5/2 7 1 3 2 2 4
22 4,200,000 10d10 +36 1 5/2 7 1 3 2 2 4
23 4,500,000 10d10 +39 1 5/2 7 1 3 2 2 4
24 4,800,000 10d10 +42 1 5/2 7 1 3 2 2 4
25 5,100,000 10d10 +45 1 5/2 8 1 3 2 2 4
26 5,400,000 10d10 +48 1 5/2 8 1 3 2 2 4
27 5,700,000 10d10 +51 1 5/2 8 1 3 2 2 4
28 6,000,000 10d10 +54 1 5/2 8 1 3 2 2 4
29 6,300,000 10d10 +57 1 5/2 8 1 3 2 2 4
30 6,600,000 10d10 +60 1 3 9 1 3 2 2 4

Paladin Proficiencies and Skills Table

Class Proficiencies and Skills (Paladin)
Level XP Combat Proficiency Points Skill Proficiency Points Talents Lore Detect Magic Read Magic
0 0 1 1 0 10% - -
1 0 4 3 0 10% - -
2 2,250 4 3 0 12% - -
3 4,500 5 4 0 14% - -
4 9,000 5 4 0 16% - -
5 18,000 5 4 0 18% - -
6 36,000 6 5 0 20% - -
7 75,000 6 5 0 22% - -
8 150,000 6 5 0 24% - -
9 300,000 7 6 0 26% 20% 50%
10 600,000 7 6 0 28% 30% 60%
11 900,000 7 6 0 29% 40% 70%
12 1,200,000 8 7 0 30% 50% 80%
13 1,500,000 8 7 0 31% 60% 90%
14 1,800,000 8 7 0 32% 70% 100%
15 2,100,000 9 8 0 33% 80% 110%
16 2,400,000 9 8 0 34% 90% 120%
17 2,700,000 9 8 0 35% 100% 130%
18 3,000,000 10 9 0 36% 110% 140%
19 3,300,000 10 9 0 37% 120% 150%
20 3,600,000 10 9 1 38% 130% 160%
21 3,900,000 11 10 1 39% 140% 170%
22 4,200,000 11 10 1 40% 150% 180%
23 4,500,000 11 10 2 41% 160% 190%
24 4,800,000 12 11 2 42% 170% 200%
25 5,100,000 12 11 2 43% 180% 210%
26 5,400,000 12 11 3 44% 190% 220%
27 5,700,000 13 12 3 45% 200% 230%
28 6,000,000 13 12 3 46% 210% 240%
29 6,300,000 13 12 4 47% 220% 250%
30 6,600,000 14 13 4 48% 230% 260%

Paladin Features Table

Class Features (Paladin)
Level XP Features
0 0 -
1 0 Horde Fighting, Weapon Specialization, Battle Scarred, Ability [ Break Magic [Hostile - 10 Foot Radius] - Using Holy Weapon], Ability [ Cure Disease ], Ability [ Determine Intent 100% - 60 foot range], Ability [ Lay on Hands ], Resistance 100% [Disease], Aura [To-Hit Penalties] for [Evil, 10 foot radius]
2 2,250 -
3 4,500 Ability [ Turn [Undead, Fiends] ], Paladin Vows
4 9,000 Faithful Steed
5 18,000 Weapon Mastery IV
6 36,000 -
7 75,000 -
8 150,000 -
9 300,000 Weapon High Mastery II, Spell Casting [Divine], Divine Spheres 4, Divine Domain 1
10 600,000 Battle Skills
11 900,000 -
12 1,200,000 -
13 1,500,000 -
14 1,800,000 -
15 2,100,000 Champion Skills, Spell Power [Divine]
16 2,400,000 -
17 2,700,000 -
18 3,000,000 -
19 3,300,000 -
20 3,600,000 Weapon Grand Mastery I
21 3,900,000 Scroll Use [Divine, 9th Level], Magic Item Use [Divine]
22 4,200,000 -
23 4,500,000 -
24 4,800,000 Scroll Writing [Divine, 9th Level]
25 5,100,000 -
26 5,400,000 -
27 5,700,000 Resistance 100% [Affliction]
28 6,000,000 -
29 6,300,000 -
30 6,600,000 -

Paladin Ranked Features Table

Class Ranked Features (Paladin)
Level XP Lay on Hands Level
0 0 0
1 0 2
2 2,250 4
3 4,500 6
4 9,000 8
5 18,000 10
6 36,000 12
7 75,000 14
8 150,000 16
9 300,000 18
10 600,000 20
11 900,000 22
12 1,200,000 24
13 1,500,000 26
14 1,800,000 28
15 2,100,000 30
16 2,400,000 32
17 2,700,000 34
18 3,000,000 36
19 3,300,000 38
20 3,600,000 40
21 3,900,000 42
22 4,200,000 44
23 4,500,000 46
24 4,800,000 48
25 5,100,000 50
26 5,400,000 52
27 5,700,000 54
28 6,000,000 56
29 6,300,000 58
30 6,600,000 60

Lay on Hands Level - This refers to how many HP per day the character can heal using Lay on Hands. It begins at 2 at Level 1 and increases by 2 per Level. When the character reaches Level 9, it becomes a Standard Action. When the character reaches Level 20, it becomes a Move Action.

Cure Disease Uses per Week - This refers to how many times a week the character the character may use Cure Disease. It begins at 1 at Level 1 and increases by 1 every 5th Level. It Refreshes on the first day of the week, providing the character has rested for at least 8 hours in the last 24 hours.

Cure Disease Level - This refers to how powerful each use of Cure Disease is - it is the total number of levels of Disease Severity removed per use. It begins at 5 at Level 1 and increases by 1 every 2nd Level. When the character reaches Level 9, it becomes a Standard Action. When the character reaches Level 20, it becomes a Move Action.

Break Magic Level - This refers to the level of of magic the Character can break through. It is compared against the opponent's casting level, not the Spell Level. It begins at 1 at Level 1 and increases by 1 every Level. At Level 20, it becomes a Standard Action.

Aura Level - This refers to how strong the penalties the Aura provide are. It begins at -1 and drops by -1 every 10th Level.

Turn Base Uses per Day - This refers to how many times the character may use Turn per day. It begins at 1 at Level 3 and improves by 1 every 5th Level. The total number of uses per day is equal to the Base + Social Modifier, to a minimum of 1.

Turn Level - This refers to the effective Turn Level of the character, used when Turning Undead and Evil Outsiders. It begins at 1 at Level 3 and increases by 1 per Level, up to 14 at Level 16.

Paladin Spells Table (Divine)

Spells Table (Divine, Blank)
Level XP Spell Level Spell Save Modifier
1 2 3 4 5 6 7 8
0 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
1 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
2 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
3 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
4 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
5 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
6 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
7 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
8 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
9 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
10 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
11 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
12 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
13 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
14 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
15 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
16 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
17 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
18 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
19 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
20 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
21 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
22 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
23 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
24 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
25 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
26 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
27 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
28 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
29 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value
30 xp value 1st level spells 2nd level spells 3rd level spells 4th level spells 5th level spells 6th level spells 7th level spells 8th level spells ranked feature value

Spell Save Modifier comes from Spell Power, begins at Level 15 and increases every 5 levels as Paladin.