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Overland Movement* - Exploration* | Overland Movement* - Exploration* | ||
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===Conditions=== | ===Conditions=== | ||
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[[Conditions]]* | [[Conditions]]* | ||
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===Powers=== | ===Powers=== | ||
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[[Special Abilities]]* | [[Special Abilities]]* | ||
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[[Tags]]* | [[Tags]]* | ||
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| − | + | Random Encounters* - Monster Stats* - Monster List* | |
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(eventually, these will all be links) | (eventually, these will all be links) | ||
Revision as of 11:08, 21 November 2016
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Consult the User's Guide for information on using the wiki software.
Contents
Getting started
- Configuration settings list
- MediaWiki FAQ
- MediaWiki release mailing list
- Localise MediaWiki for your language
- Learn how to combat spam on your wiki
Main Sections
Sections marked with * are unfinished.
Character Basics
Attributes - Attribute Generation - Skill Modifiers - Attribute Gain - Encumbrance
Strength - Dexterity - Constitution - Intelligence - Wisdom - Charisma
Derived Attributes (hp, vp, fp, base speed, etc.)*
Classes
Classes - Class List* - Class Options* - Starting Equipment* Experience - Class Training* -Practice & Study/Drilling (may need some new location)
(add bulletpoints to table entries for classes to prevent the 'stack up' of comma'd traits)
Combat Proficiencies
Combat Proficiencies - Combat Styles* - Combat Proficiency Training*
Skill Proficiencies
Skill Proficiency Basics* - Skill List* - Special Skills* - Traits* - Skill Proficiency Training*
Equipment
Money and Treasure*
Weapons* - Weapon Quality* - Weapon Material*
Armour* - Armour Quality* - Armour Material*
Equipment* -
Tools* -
Supplies*
Expenses* - Shopping*
(following sections need appropriate division)
Magic
Magic* - Crafting Magical Items* - Magical Subjects*
Combat
Initiating Combat - Combat Round - Combat Actions
Attacking* - Defending* - Damage* - Saves* - Health and Recovery* (hp/vit/fatigue)
Unarmed Attacks* - Threat* (and opportunity) - Unusual Attacks* - Severity*
Range* - Visibility* - Concealment & Cover* Line of Access - clear up, put in LoS and Visibility*
Moving* - Animals, Mounts & Vehicles* - Aerial Combat* - Underwater Combat*
Actions
Passive Actions Reactions Opportunity Actions Free Actions
Move Actions Standard Actions Full Round Actions Multi Round Actions
Warfare
Integrity* - Structures*
Land Vehicles* - Naval Vehicles* - Siege Engines*
Naval Combat* - Siege War*
Mass Combat*
Living
Food & Hunger* - Drink & Thirst* - Sleep & Tiredness
Temperature* - Air Supply* - Fire*
The World
Social Reaction* - Performance*
Hirelings, Followers and Henchmen*
Overland Movement* - Exploration*
Conditions
Physical Conditions - Mental Conditions - External Conditions
original: Conditions*
Powers
Wizard Spells* - Priest Spells* - Psionic Abilities*
Special Conditions
Tags*
Encounters
Random Encounters* - Monster Stats* - Monster List*
(eventually, these will all be links)